Basics and team-building

Building a team
Building a team

A team consists of up to 5 witches that you will directly command, and up to 5 supporting witches, one for each frontliner. You cannot have duplicate witches in your frontline (e.g., two Fiona), but you can have the same witch with different cards in both your frontline and backline. You also cannot have the same witch in both slots of the the same column (e.g., you cannot have a SSR Nadeshiko supporting a frontline UR Nadeshiko), but you can have multiple cards of the same witch across multiple columns (e.g., an SSR and an SR of the same witch supporting different witches, and a UR of the same witch in a different column).

Backline members contribute 5% of their stats (power, HP, and defence) to the member they are supporting. All sources of stat increases apply to backline members, coming from star and flower ranking, level, and equipement.

Power is split into physical and magical power, so make sure to have physical- or hybrid-type members supporting physical frontliners, and vice versa for magical!

Each card has a cost to add to your team and your cost cap is determined by your player level. Cost is based on the rarity of the card, and affection reduces the cost of the card, as given below. Backline members consume 20% of their regular cost (e.g., a UR witch at 0 affection will cost 20 points).

Rarity Cost
UR 100 points
SSR 75 points
SR 50 points
R 20 points
Affection Cost reduction Effective cost
Rank 5 10% 90%
Rank 21 10% 80%

Unit skills

After reaching a certain point in the story, unit bonds become available.

A team with an active LiGHTs unit skill
A team with an active LiGHTs unit skill
Available unit bonds
and their active and unlocked skills
Available unit bonds and their active and unlocked skills

Unit bonds allow using unit skills, which grant your team passive bonuses based on your team’s composition. You can view the list of unit bonds you have available by tapping the button in the bottom left of the team building screen. If you have a unit selected, it will display their logo.

In the unit bond screen, skills that will be applied with your current composition have bright icons, and skills that are unlocked but not active will have a progress counter on them (e.g., 2/3 for the second IV Klore and Konohana skills above). Skills that are not unlocked have a lock on them.

As with unlocking unit bonds, activiating the skills requires some or all members of that unit in your team. The thresholds are as follows for the first, second, and third skills:

  • LiGHTs (5 members): 2 / 4 / 5 members
  • IV Klore (4 members): 2 / 3 / 4 members
  • Konohana, Sugar Pockets, or supernova (3 members): 2 / 3 / 3 members
  • Sadistic Candy (2 members): 2 / 2 / 2 members

Support

Selecting the support member slot
Selecting the support member slot
Tap the support button
Tap the support button
Select a friend's support member
Select a friend's support member

You can call upon your friends’ cards for help when selecting your team before a battle. By tapping on the right-most character portrait, then selecting the button circled above, you can select a card owned by a friend to join you in the battle.

Note that you can only use support up to 10 times per day.