Status conditions are divided into damaging and impairing status conditions. Multiple damaging status conditions can be applied at once (e.g., poison and burn), but only one impairing status condition can be active at a time (i.e,. cannot be both asleep and frozen). Triggering a new impairing status condition while one is already active will replace the old one.
Damaging status conditions can be stacked up to 7 times each, dealing more damage based on the number of stacks. Boss monsters are more resistant to damaging status conditions than regular monsters.
Impairing status conditions must be applied 3 times before the status condition will activate.
Conditions last for two turns (before your third turn after applying the effect) before wearing off. Applying another stack of a condition resets the decay timer, but the timer cannot be reset after hitting the maximum number of stacks.
Damaging status conditions

Poison

Burn

Bleed
requires confirmation
Impairing status conditions
This section requires confirmation.

Sleep

Freeze

Charm
